Course Description
Introduction
Preparing instructional media is now a relatively easy job. All you have to do is open MS Powerpoint © (assuming you know how to use it), type the content, add some images (cliparts or photos), insert a sound file, enhance by adding transition or building effects, add video (if needed), and presto, you now have a multimedia presentation.
Just in case you want to go beyond just Powerpoint© presentation and need to add interactivity, you can always use authoring software like Flash(c), Director(c), Opus presenter(c), wink(c), etc. There is practically no limit to what you can actually do with your presentation... and there lies the problem. YOU CAN ALWAYS OVERDO IT.
While modern computers can provide us with all that is needed to enhance our presentation, instructional media designers must first answer one important question. Will the user be able to process the information in the material and profit from them? From a cognitive psychology perspective, what is paramount is finding out whether the multimedia applications are appropriately adapted to the possibilities and limits of the user's information processing capability.
Description of the Course
In response to the questions raised in the introduction, this course will have three parts. The first part will review students' knowledge of information processing, attention and perception, bimodal and multimodal processing and other cognitive concepts.
The second part will involve the steps in planning instructional media using the ASSURE Model.
The third part will be application. Application part will be devoted to learning the ins and outs of Opus presenter(c), an authoring software used in multimedia development. Use of other applications necessary for developing other components of the multimedia project (e.g. video and audio) will also be discuss and if needed demonstrated.
Rationale
While modern computers can provide us with all that is needed to enhance our instructional media, instructional media designers must first answer one important question. Will the user be able to process the information in the instructional materials and profit from them? From a cognitive psychology perspective, what is paramount is finding out whether the multimedia applications are appropriately adapted to the possibilities and limits of the user's information processing capability.